﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PageConfig : MonoBehaviour 
{
    private static PageConfig _instance;

    public static PageConfig Instance
    {
        get
        {
            return _instance;
        }
    }

    public GameObject endTip;
    void Awake()
    {
        _instance = this;
    }

    public GameObject player;

    public GameObject cameraEye;


    public void ShowEndTip(string tip)
    {
        endTip.GetComponent<EndTip>().ShowTip(tip);
        
    }
}
